Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 50 days ago
1 / 8 / 14
K / D / A
55.6%
Kill participation
357.2
Damage / min
8,213g
273.3 gold / min
139
59 placed · 17 cleared
27
0.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryttv tewbone#sub
Gragas · Top
10 / 6 / 11
55.3% KP
40,426
32.2% share
16,238g
212 CS · 7.1/m
Munchy Punchy#YAYYY
Rengar · Jungle
17 / 4 / 6
60.5% KP
35,474
28.2% share
17,654g
240 CS · 8/m
TOEMINATOR#TOE
Orianna · Mid
3 / 6 / 15
47.4% KP
22,057
17.6% share
11,458g
217 CS · 7.2/m
huh#day
Xayah · ADC
5 / 7 / 8
34.2% KP
19,781
15.8% share
11,969g
199 CS · 6.6/m
korean dog#NA1
Rakan · Support
3 / 5 / 20
60.5% KP
7,845
6.2% share
9,828g
31 CS · 1/m
Red side
Defeatmcqueen69#993
Twitch · Top
11 / 10 / 6
63% KP
27,819
26.5% share
12,442g
195 CS · 6.5/m
No Care#MDB
Hecarim · Jungle
3 / 7 / 11
51.9% KP
16,691
15.9% share
12,110g
235 CS · 7.8/m
Petricite#Locke
Sylas · Mid
7 / 7 / 6
48.1% KP
20,541
19.5% share
10,903g
191 CS · 6.4/m
SageWabe#Sage
Ezreal · ADC
5 / 6 / 7
44.4% KP
29,306
27.9% share
13,958g
257 CS · 8.6/m
REDEMPTION#lmao
Bard · Support
1 / 8 / 14
55.6% KP
10,733
10.2% share
8,213g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
