Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 50 days ago
2 / 5 / 8
K / D / A
50%
Kill participation
409.2
Damage / min
6,373g
316.8 gold / min
72
30 placed · 9 cleared
21
1 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatjuIy#broke
Ornn · Top
2 / 2 / 2
33.3% KP
8,824
17.1% share
6,237g
115 CS · 5.7/m
1YO Chat Ban#MBSRY
Lee Sin · Jungle
2 / 5 / 4
50% KP
8,317
16.1% share
6,815g
124 CS · 6.2/m
cant type#1998
Ambessa · Mid
6 / 5 / 3
75% KP
18,094
35.1% share
9,082g
169 CS · 8.4/m
Philip#tart
Viktor · ADC
0 / 5 / 1
8.3% KP
11,201
21.7% share
6,789g
172 CS · 8.6/m
YoojungHukiriLee#NA1
Rell · Support
2 / 3 / 5
58.3% KP
5,184
10% share
5,987g
21 CS · 1/m
Red side
VictoryFLY Gakgos#F L Y
Vayne · Top
3 / 3 / 2
25% KP
18,162
26.3% share
7,242g
138 CS · 6.9/m
LFT Sheiden#PHL1
Graves · Jungle
11 / 1 / 2
65% KP
20,557
29.8% share
12,199g
185 CS · 9.2/m
DRAGON WARRIOR#JADE
Akali · Mid
4 / 4 / 3
35% KP
9,689
14% share
8,350g
171 CS · 8.5/m
DARKWINGS#NA3
Seraphine · ADC
0 / 0 / 7
35% KP
12,425
18% share
8,226g
180 CS · 8.9/m
REDEMPTION#lmao
Camille · Support
2 / 5 / 8
50% KP
8,232
11.9% share
6,373g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
