Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 49 days ago
1 / 4 / 7
K / D / A
61.5%
Kill participation
362.1
Damage / min
7,014g
249.3 gold / min
118
47 placed · 11 cleared
23
0.8 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpork#crakr
Zoe · Top
4 / 0 / 15
70.4% KP
29,073
27.6% share
11,433g
205 CS · 7.3/m
Grell#3010
Qiyana · Jungle
11 / 4 / 9
74.1% KP
25,234
24% share
15,958g
221 CS · 7.9/m
Kappa#6967
Aatrox · Mid
6 / 4 / 7
48.1% KP
22,604
21.5% share
12,305g
234 CS · 8.3/m
cant type#1998
Vladimir · ADC
6 / 2 / 5
40.7% KP
22,460
21.3% share
13,776g
279 CS · 9.9/m
The Bitter Truth#Minji
Janna · Support
0 / 3 / 14
51.9% KP
5,989
5.7% share
7,792g
29 CS · 1/m
Red side
DefeatNayoraso#8741
K'Sante · Top
3 / 7 / 4
53.8% KP
10,977
13.1% share
9,947g
207 CS · 7.4/m
LFT Sheiden#PHL1
Graves · Jungle
7 / 4 / 4
84.6% KP
19,004
22.6% share
13,076g
215 CS · 7.6/m
ShadowThrash#NA1
Ryze · Mid
1 / 7 / 6
53.8% KP
21,710
25.9% share
9,617g
194 CS · 6.9/m
Sign#213
Sivir · ADC
1 / 5 / 4
38.5% KP
22,085
26.3% share
12,109g
295 CS · 10.5/m
REDEMPTION#lmao
Bard · Support
1 / 4 / 7
61.5% KP
10,188
12.1% share
7,014g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
