Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 49 days ago
5 / 5 / 8
K / D / A
59.1%
Kill participation
327.4
Damage / min
9,298g
328.4 gold / min
105
56 placed · 7 cleared
49
1.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjungle magnet#NA2
Ambessa · Top
2 / 6 / 1
13.6% KP
10,213
14.7% share
8,665g
155 CS · 5.5/m
B1te the Dust#NA1
Hecarim · Jungle
3 / 5 / 9
54.5% KP
17,813
25.7% share
13,443g
286 CS · 10.1/m
dy远的#CN1
LeBlanc · Mid
7 / 4 / 3
45.5% KP
17,270
24.9% share
11,771g
185 CS · 6.5/m
NightingaleZ#NA1
Ashe · ADC
5 / 7 / 8
59.1% KP
14,766
21.3% share
12,363g
177 CS · 6.3/m
REDEMPTION#lmao
Seraphine · Support
5 / 5 / 8
59.1% KP
9,270
13.4% share
9,298g
49 CS · 1.7/m
Red side
VictoryDragoon#NA1
Pantheon · Top
5 / 2 / 7
44.4% KP
27,725
25.7% share
11,951g
210 CS · 7.4/m
HOWARD HAMLIN#1111
Aatrox · Jungle
7 / 6 / 8
55.6% KP
20,161
18.7% share
13,477g
220 CS · 7.8/m
zeusbinkiin#RDbro
Mel · Mid
8 / 4 / 5
48.1% KP
23,248
21.6% share
13,738g
241 CS · 8.5/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
5 / 5 / 8
48.1% KP
27,120
25.2% share
12,136g
167 CS · 5.9/m
Projecki#NA1
Janna · Support
2 / 5 / 16
66.7% KP
9,488
8.8% share
9,212g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
