Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 49 days ago
3 / 4 / 19
K / D / A
73.3%
Kill participation
270.6
Damage / min
8,660g
290.6 gold / min
127
60 placed · 12 cleared
21
0.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDecoy#Kat
Twisted Fate · Top
4 / 7 / 6
33.3% KP
11,394
12.8% share
12,678g
241 CS · 8.1/m
eliastheone#one
Viego · Jungle
12 / 6 / 9
70% KP
18,827
21.1% share
14,654g
223 CS · 7.5/m
5hendr1x#hndrx
Zoe · Mid
2 / 8 / 12
46.7% KP
18,747
21% share
10,308g
184 CS · 6.2/m
Arch#Fly
Ezreal · ADC
9 / 3 / 10
63.3% KP
32,284
36.1% share
15,095g
266 CS · 8.9/m
REDEMPTION#lmao
Karma · Support
3 / 4 / 19
73.3% KP
8,065
9% share
8,660g
21 CS · 0.7/m
Red side
Victoryjungle magnet#NA2
Yorick · Top
2 / 2 / 5
25% KP
14,872
14.9% share
14,392g
265 CS · 8.9/m
HOWARD HAMLIN#1111
Aatrox · Jungle
15 / 5 / 2
60.7% KP
26,179
26.2% share
16,787g
239 CS · 8/m
zeusbinkiin#RDbro
Lux · Mid
10 / 6 / 9
67.9% KP
38,379
38.5% share
14,856g
232 CS · 7.8/m
isamuel#0328
Caitlyn · ADC
1 / 9 / 5
21.4% KP
13,368
13.4% share
10,737g
218 CS · 7.3/m
Bluemudkipz#Miku
Elise · Support
0 / 8 / 11
39.3% KP
6,949
7% share
8,108g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
