Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 48 days ago
2 / 5 / 22
K / D / A
47.1%
Kill participation
495.1
Damage / min
9,634g
312.5 gold / min
126
69 placed · 8 cleared
25
0.8 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybunnyluvr5#mayy
Anivia · Top
8 / 2 / 9
33.3% KP
30,808
21% share
13,689g
231 CS · 7.5/m
LFT Sheiden#PHL1
Lee Sin · Jungle
20 / 3 / 12
62.7% KP
34,365
23.4% share
17,894g
218 CS · 7.1/m
Maple#Mid
Qiyana · Mid
14 / 8 / 11
49% KP
44,090
30% share
16,116g
204 CS · 6.6/m
Gnome#Pulb
Syndra · ADC
7 / 6 / 4
21.6% KP
22,334
15.2% share
15,152g
228 CS · 7.4/m
REDEMPTION#lmao
Nautilus · Support
2 / 5 / 22
47.1% KP
15,265
10.4% share
9,634g
25 CS · 0.8/m
Red side
DefeatDun#NA1
Sylas · Top
3 / 12 / 9
52.2% KP
28,949
29.2% share
10,326g
180 CS · 5.8/m
Memesta#NA2
Ambessa · Jungle
1 / 13 / 3
17.4% KP
16,612
16.8% share
12,016g
250 CS · 8.1/m
Zenith#Yone
Locke · Mid
6 / 10 / 8
60.9% KP
17,027
17.2% share
12,915g
189 CS · 6.1/m
previous#9 9 9
Twitch · ADC
8 / 9 / 5
56.5% KP
18,657
18.8% share
13,973g
202 CS · 6.6/m
Cupic#Senna
Sona · Support
5 / 7 / 15
87% KP
17,884
18% share
10,189g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
