Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 48 days ago
0 / 10 / 10
K / D / A
76.9%
Kill participation
308
Damage / min
7,433g
247.9 gold / min
121
64 placed · 9 cleared
25
0.8 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPhilip#tart
Anivia · Top
5 / 2 / 10
50% KP
17,226
20% share
12,656g
248 CS · 8.3/m
Scanning#kai
Graves · Jungle
15 / 0 / 10
83.3% KP
27,290
31.7% share
18,762g
273 CS · 9.1/m
jungle magnet#NA2
Sion · Mid
2 / 4 / 10
40% KP
14,029
16.3% share
10,543g
194 CS · 6.5/m
3x3n#NA2
Lucian · ADC
7 / 4 / 12
63.3% KP
24,342
28.3% share
15,322g
257 CS · 8.6/m
aphromoo#NA1
Milio · Support
1 / 3 / 19
66.7% KP
3,105
3.6% share
8,885g
20 CS · 0.7/m
Red side
DefeatTy G#Teemo
Teemo · Top
0 / 5 / 2
15.4% KP
24,246
25.8% share
11,978g
284 CS · 9.5/m
Maxander#NA1
Viego · Jungle
4 / 4 / 3
53.8% KP
18,273
19.4% share
11,861g
205 CS · 6.8/m
garbocan#ivern
Ivern · Mid
2 / 6 / 4
46.2% KP
15,679
16.7% share
9,942g
194 CS · 6.5/m
previous#9 9 9
Twitch · ADC
7 / 5 / 4
84.6% KP
26,712
28.4% share
13,465g
230 CS · 7.7/m
REDEMPTION#lmao
Blitzcrank · Support
0 / 10 / 10
76.9% KP
9,236
9.8% share
7,433g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
