Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 47 days ago
2 / 2 / 13
K / D / A
55.6%
Kill participation
224.7
Damage / min
8,529g
316.7 gold / min
106
51 placed · 6 cleared
16
0.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDhokla#NA1
Aatrox · Top
1 / 8 / 2
23.1% KP
17,053
23.9% share
8,959g
212 CS · 7.9/m
ForgotToPot#NA1
Hecarim · Jungle
8 / 3 / 3
84.6% KP
17,213
24.1% share
12,062g
191 CS · 7.1/m
the pob#NA1
Azir · Mid
0 / 5 / 8
61.5% KP
13,438
18.8% share
9,862g
224 CS · 8.3/m
nico#scr11
Sivir · ADC
3 / 7 / 2
38.5% KP
14,634
20.5% share
12,118g
256 CS · 9.5/m
MageBot#SCALE
Morgana · Support
1 / 4 / 9
76.9% KP
9,135
12.8% share
7,082g
27 CS · 1/m
Red side
Victoryfalling#ash
Shen · Top
5 / 5 / 8
48.1% KP
21,826
25.2% share
10,494g
172 CS · 6.4/m
37Rain#NA1
Fiddlesticks · Jungle
3 / 1 / 6
33.3% KP
6,498
7.5% share
10,514g
196 CS · 7.3/m
youtube ckreborn#pris
Viktor · Mid
3 / 4 / 8
40.7% KP
20,918
24.2% share
10,701g
223 CS · 8.3/m
DarkDragon48#NA1
Corki · ADC
14 / 1 / 2
59.3% KP
31,282
36.1% share
17,894g
279 CS · 10.4/m
REDEMPTION#lmao
Alistar · Support
2 / 2 / 13
55.6% KP
6,052
7% share
8,529g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
