Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 47 days ago
1 / 12 / 17
K / D / A
58.1%
Kill participation
292.7
Damage / min
8,416g
282.7 gold / min
118
55 placed · 10 cleared
20
0.7 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryamira#NA0
Swain · Top
2 / 7 / 10
23.5% KP
17,675
11.1% share
9,432g
185 CS · 6.2/m
Scanning#kai
Graves · Jungle
11 / 7 / 15
51% KP
30,325
19.1% share
15,434g
251 CS · 8.4/m
AnUglyBroccoli#TTV
Kog'Maw · Mid
9 / 7 / 15
47.1% KP
40,587
25.5% share
13,384g
205 CS · 6.9/m
DEMONIZE#0411
Vayne · ADC
26 / 4 / 5
60.8% KP
51,353
32.3% share
20,762g
224 CS · 7.5/m
Agent Copter#NA123
Alistar · Support
3 / 6 / 31
66.7% KP
18,980
11.9% share
11,026g
21 CS · 0.7/m
Red side
Defeatsry#77777
Jax · Top
5 / 6 / 4
29% KP
19,070
14.3% share
11,108g
206 CS · 6.9/m
huncho#RANK1
Hecarim · Jungle
8 / 11 / 9
54.8% KP
32,339
24.2% share
14,320g
238 CS · 8/m
Dabao#369
Viktor · Mid
11 / 10 / 7
58.1% KP
46,667
34.9% share
15,014g
181 CS · 6.1/m
NEXTLATAM ADKING#Ray
Kai'Sa · ADC
6 / 12 / 5
35.5% KP
27,001
20.2% share
13,208g
190 CS · 6.4/m
REDEMPTION#lmao
Rakan · Support
1 / 12 / 17
58.1% KP
8,714
6.5% share
8,416g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
