Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 47 days ago
5 / 11 / 28
K / D / A
73.3%
Kill participation
272.2
Damage / min
12,039g
321.9 gold / min
193
78 placed · 28 cleared
36
1 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhite space#kimmy
Rumble · Top
6 / 8 / 18
53.3% KP
49,777
31.3% share
15,612g
283 CS · 7.6/m
Haboper#Red
Lee Sin · Jungle
10 / 6 / 17
60% KP
18,941
11.9% share
15,172g
188 CS · 5/m
Burento#NA1
Ekko · Mid
6 / 8 / 19
55.6% KP
24,311
15.3% share
14,031g
249 CS · 6.7/m
폭풍냥펀치#꿀방망이
Caitlyn · ADC
18 / 6 / 13
68.9% KP
55,697
35.1% share
24,341g
305 CS · 8.2/m
REDEMPTION#lmao
Bard · Support
5 / 11 / 28
73.3% KP
10,179
6.4% share
12,039g
36 CS · 1/m
Red side
Victoryquante#1997
Urgot · Top
8 / 7 / 16
61.5% KP
27,932
16% share
15,502g
268 CS · 7.2/m
twtv lolAmbrosek#twtv
Karthus · Jungle
3 / 8 / 19
56.4% KP
36,577
21% share
15,658g
253 CS · 6.8/m
young#0000
Irelia · Mid
8 / 11 / 9
43.6% KP
34,107
19.5% share
16,201g
277 CS · 7.4/m
Doublelift#NA01
Jhin · ADC
19 / 7 / 11
76.9% KP
66,033
37.8% share
25,241g
403 CS · 10.8/m
kurfyou#NA2
Elise · Support
1 / 13 / 24
64.1% KP
9,942
5.7% share
10,630g
20 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
