Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Victory
Ranked Solo/Duo · 47 days ago
2 / 7 / 19
K / D / A
43.8%
Kill participation
231
Damage / min
8,162g
309.9 gold / min
106
42 placed · 13 cleared
27
1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEl Dorado#3067
Fiora · Top
2 / 14 / 4
23.1% KP
13,932
15.2% share
8,645g
139 CS · 5.3/m
Maxander#NA1
Viego · Jungle
8 / 6 / 8
61.5% KP
16,388
17.9% share
12,752g
163 CS · 6.2/m
Ilia Topuria#8155
Ryze · Mid
10 / 7 / 8
69.2% KP
37,469
40.8% share
13,976g
249 CS · 9.5/m
Fel#Fire
Aurelion Sol · ADC
5 / 8 / 5
38.5% KP
16,133
17.6% share
11,328g
202 CS · 7.7/m
이초홍#SUB
Vi · Support
1 / 13 / 14
57.7% KP
7,857
8.6% share
7,411g
26 CS · 1/m
Red side
VictoryCOACH FOJ#TLA
Yone · Top
18 / 6 / 9
56.3% KP
40,986
32.8% share
15,668g
230 CS · 8.7/m
Haru De Wanai#NA1
Graves · Jungle
9 / 3 / 9
37.5% KP
20,002
16% share
14,040g
227 CS · 8.6/m
Inferno#8763
Aatrox · Mid
5 / 5 / 5
20.8% KP
16,595
13.3% share
10,063g
208 CS · 7.9/m
Bad Bunny#PR1
Karthus · ADC
14 / 5 / 14
58.3% KP
41,371
33.1% share
15,702g
210 CS · 8/m
REDEMPTION#lmao
Leona · Support
2 / 7 / 19
43.8% KP
6,084
4.9% share
8,162g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
