Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 46 days ago
0 / 6 / 11
K / D / A
55%
Kill participation
207.6
Damage / min
7,986g
265.3 gold / min
109
56 placed · 10 cleared
28
0.9 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoneSomeRanger#Rank1
Malphite · Top
4 / 5 / 5
45% KP
17,007
20.4% share
11,550g
199 CS · 6.6/m
patience#Nice
Graves · Jungle
5 / 6 / 5
50% KP
14,567
17.5% share
13,868g
236 CS · 7.8/m
DRAGON WARRIOR#JADE
Ryze · Mid
4 / 10 / 4
40% KP
24,500
29.4% share
12,064g
242 CS · 8/m
Legacy#L77
Jhin · ADC
7 / 3 / 6
65% KP
21,076
25.3% share
16,269g
262 CS · 8.7/m
REDEMPTION#lmao
Alistar · Support
0 / 6 / 11
55% KP
6,250
7.5% share
7,986g
28 CS · 0.9/m
Red side
VictoryToothbooth#NA1
Ekko · Top
3 / 3 / 7
33.3% KP
14,412
13.3% share
12,177g
216 CS · 7.2/m
pandybear#baby
Shaco · Jungle
3 / 4 / 12
50% KP
19,623
18.2% share
12,270g
235 CS · 7.8/m
abstention#0001
Kassadin · Mid
10 / 5 / 8
60% KP
27,800
25.7% share
17,454g
268 CS · 8.9/m
never type#1998
Riven · ADC
9 / 5 / 6
50% KP
16,539
15.3% share
15,846g
258 CS · 8.6/m
173 trick#173
Ezreal · Support
5 / 3 / 12
56.7% KP
29,687
27.5% share
11,153g
66 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
