Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 46 days ago
10 / 4 / 11
K / D / A
63.6%
Kill participation
919.6
Damage / min
13,905g
531.7 gold / min
22
5 placed · 2 cleared
211
8.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquante#1997
Singed · Top
8 / 6 / 16
72.7% KP
25,541
23.2% share
12,598g
210 CS · 8/m
REDEMPTION#lmao
Graves · Jungle
10 / 4 / 11
63.6% KP
24,047
21.9% share
13,905g
211 CS · 8.1/m
DARKWINGS#NA3
Zed · Mid
5 / 2 / 6
33.3% KP
23,130
21% share
12,224g
233 CS · 8.9/m
same same#0910
Viktor · ADC
7 / 3 / 15
66.7% KP
27,267
24.8% share
13,830g
230 CS · 8.8/m
From Iron#1123
Bard · Support
3 / 5 / 19
66.7% KP
9,955
9.1% share
8,737g
19 CS · 0.7/m
Red side
DefeatCOACH FOJ#TLA
Fiora · Top
6 / 8 / 6
60% KP
24,520
31.7% share
13,392g
192 CS · 7.3/m
Sign#213
Nidalee · Jungle
5 / 4 / 7
60% KP
16,004
20.7% share
10,624g
169 CS · 6.5/m
young#0000
Irelia · Mid
7 / 6 / 4
55% KP
15,070
19.5% share
11,889g
240 CS · 9.2/m
lime melon 0022#52648
Syndra · ADC
0 / 7 / 1
5% KP
11,486
14.9% share
8,812g
199 CS · 7.6/m
Scarecrow7#na7
Maokai · Support
2 / 8 / 5
35% KP
10,158
13.2% share
6,970g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
