Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 45 days ago
1 / 4 / 26
K / D / A
62.8%
Kill participation
262
Damage / min
10,321g
323.9 gold / min
126
66 placed · 9 cleared
18
0.6 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynever type#1998
Vayne · Top
14 / 3 / 11
58.1% KP
31,966
28% share
17,944g
268 CS · 8.4/m
Josedeodo#NA12
Sylas · Jungle
15 / 1 / 13
65.1% KP
34,204
30% share
17,933g
253 CS · 7.9/m
LFT Sheiden#PHL1
Yone · Mid
4 / 13 / 9
30.2% KP
19,687
17.3% share
12,436g
220 CS · 6.9/m
en passant#yasuo
Yasuo · ADC
9 / 9 / 6
34.9% KP
19,838
17.4% share
15,093g
238 CS · 7.5/m
REDEMPTION#lmao
Alistar · Support
1 / 4 / 26
62.8% KP
8,349
7.3% share
10,321g
18 CS · 0.6/m
Red side
DefeatPhilip#tart
Corki · Top
5 / 9 / 5
33.3% KP
27,147
22.1% share
14,250g
280 CS · 8.8/m
MunchyPunchyLOL#TTV1
Rengar · Jungle
4 / 8 / 9
43.3% KP
18,871
15.4% share
12,144g
200 CS · 6.3/m
Rhaastie#fan
Riven · Mid
12 / 8 / 6
60% KP
33,299
27.1% share
16,039g
232 CS · 7.3/m
ワカ ラカ#DDR
Aurora · ADC
4 / 7 / 7
36.7% KP
29,251
23.8% share
13,404g
261 CS · 8.2/m
Tub#Tubby
K'Sante · Support
5 / 11 / 8
43.3% KP
14,288
11.6% share
9,357g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
