Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 45 days ago
0 / 11 / 21
K / D / A
60%
Kill participation
329.4
Damage / min
7,520g
306.5 gold / min
86
38 placed · 11 cleared
19
0.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRhaastie#fan
Riven · Top
12 / 3 / 5
48.6% KP
20,409
20.3% share
13,487g
166 CS · 6.8/m
ALEX HO#NA1
Fiddlesticks · Jungle
8 / 4 / 10
51.4% KP
16,562
16.4% share
12,162g
193 CS · 7.9/m
CRY NOW#NA1
Zed · Mid
10 / 6 / 5
42.9% KP
23,808
23.6% share
12,665g
160 CS · 6.5/m
MIDKING#KKKKK
Ezreal · ADC
5 / 9 / 11
45.7% KP
31,889
31.7% share
12,122g
169 CS · 6.9/m
REDEMPTION#lmao
Karma · Support
0 / 11 / 21
60% KP
8,082
8% share
7,520g
19 CS · 0.8/m
Red side
Defeatcant type#1998
Vayne · Top
9 / 9 / 1
30.3% KP
17,160
20.5% share
10,568g
155 CS · 6.3/m
LFT Sheiden#PHL1
Ambessa · Jungle
6 / 6 / 6
36.4% KP
16,326
19.5% share
9,859g
160 CS · 6.5/m
ワカ ラカ#DDR
Lux · Mid
7 / 6 / 7
42.4% KP
22,087
26.4% share
9,384g
156 CS · 6.4/m
nico#scr11
Yunara · ADC
8 / 7 / 10
54.5% KP
19,704
23.6% share
10,668g
171 CS · 7/m
Tub#Tubby
Leona · Support
3 / 8 / 14
51.5% KP
8,347
10% share
6,917g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
