Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 45 days ago
0 / 5 / 29
K / D / A
59.2%
Kill participation
359.5
Damage / min
9,006g
295.1 gold / min
110
59 placed · 3 cleared
16
0.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatExesai#NA1
Ornn · Top
5 / 8 / 16
48.8% KP
34,974
23% share
10,396g
160 CS · 5.2/m
in another life#Renek
Sylas · Jungle
9 / 14 / 11
46.5% KP
37,146
24.4% share
13,501g
163 CS · 5.3/m
it aint luck#fryst
Twisted Fate · Mid
11 / 10 / 10
48.8% KP
23,716
15.6% share
14,555g
187 CS · 6.1/m
ttv ghelb#1552
Jhin · ADC
16 / 8 / 10
60.5% KP
46,587
30.6% share
19,278g
231 CS · 7.6/m
09024#8888
Rakan · Support
2 / 9 / 31
76.7% KP
9,828
6.5% share
9,806g
25 CS · 0.8/m
Red side
Victory君に恋しい#NCGE
Dr. Mundo · Top
5 / 7 / 14
38.8% KP
34,862
19% share
12,596g
193 CS · 6.3/m
MonthlySearches#NA1
Jarvan IV · Jungle
11 / 13 / 20
63.3% KP
38,942
21.3% share
16,398g
194 CS · 6.4/m
shochi#001
Zed · Mid
28 / 11 / 7
71.4% KP
73,901
40.4% share
23,646g
223 CS · 7.3/m
ASIAN BABY GG#100
Seraphine · ADC
5 / 7 / 19
49% KP
24,351
13.3% share
13,799g
207 CS · 6.8/m
REDEMPTION#lmao
Alistar · Support
0 / 5 / 29
59.2% KP
10,971
6% share
9,006g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
