Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 44 days ago
1 / 8 / 10
K / D / A
52.4%
Kill participation
364.6
Damage / min
7,756g
274.4 gold / min
100
45 placed · 13 cleared
23
0.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKie#kku
Yone · Top
5 / 10 / 6
52.4% KP
22,622
19.4% share
11,372g
218 CS · 7.7/m
DRAGON WARRIOR#JADE
Nocturne · Jungle
7 / 8 / 9
76.2% KP
22,708
19.4% share
11,779g
172 CS · 6.1/m
scuttlecrab3#NA3
Orianna · Mid
1 / 2 / 11
57.1% KP
27,264
23.3% share
10,383g
234 CS · 8.3/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
7 / 5 / 1
38.1% KP
33,959
29.1% share
14,527g
245 CS · 8.7/m
REDEMPTION#lmao
Lulu · Support
1 / 8 / 10
52.4% KP
10,307
8.8% share
7,756g
23 CS · 0.8/m
Red side
Victorysmurfeee#OSRS
Jayce · Top
13 / 4 / 8
63.6% KP
39,977
37.3% share
16,167g
252 CS · 8.9/m
Goolen#NA1
Hecarim · Jungle
4 / 5 / 10
42.4% KP
14,075
13.1% share
12,292g
230 CS · 8.1/m
Defiant#3543
Akali · Mid
7 / 5 / 5
36.4% KP
21,119
19.7% share
12,054g
219 CS · 7.7/m
InoriB#2005
Corki · ADC
6 / 4 / 9
45.5% KP
24,917
23.3% share
15,279g
283 CS · 10/m
Feiz#zzz
Alistar · Support
3 / 3 / 21
72.7% KP
7,055
6.6% share
9,809g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
