Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 44 days ago
0 / 12 / 16
K / D / A
66.7%
Kill participation
179.9
Damage / min
8,518g
270 gold / min
117
44 placed · 18 cleared
45
1.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryotto otto otto#otto1
Malphite · Top
2 / 3 / 5
19.4% KP
12,131
10.7% share
10,522g
195 CS · 6.2/m
numberone#2019
Karthus · Jungle
8 / 6 / 7
41.7% KP
26,177
23.1% share
13,909g
252 CS · 8/m
repeat it all#again
Yasuo · Mid
2 / 6 / 5
19.4% KP
14,241
12.6% share
12,038g
252 CS · 8/m
Hub1012345#NA1
Aphelios · ADC
23 / 5 / 4
75% KP
50,337
44.5% share
23,360g
263 CS · 8.3/m
haha lol bad#NA1
Blitzcrank · Support
1 / 4 / 29
83.3% KP
10,273
9.1% share
11,120g
29 CS · 0.9/m
Red side
DefeatAhj#Tiff
Aurora · Top
8 / 4 / 6
58.3% KP
34,742
31.8% share
13,316g
222 CS · 7/m
Verdict#9108
Lee Sin · Jungle
6 / 8 / 10
66.7% KP
18,259
16.7% share
13,387g
208 CS · 6.6/m
catgogurt#gulp
Viktor · Mid
5 / 6 / 14
79.2% KP
33,100
30.3% share
12,962g
248 CS · 7.9/m
serpentshadow299#NA1
Yunara · ADC
5 / 6 / 6
45.8% KP
17,489
16% share
14,393g
239 CS · 7.6/m
REDEMPTION#lmao
Lulu · Support
0 / 12 / 16
66.7% KP
5,676
5.2% share
8,518g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
