Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 43 days ago
0 / 4 / 12
K / D / A
70.6%
Kill participation
572.9
Damage / min
8,786g
315.7 gold / min
81
39 placed · 9 cleared
54
1.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMarzzOw#NA1
Caitlyn · Top
12 / 1 / 2
51.9% KP
26,690
30.5% share
17,798g
292 CS · 10.5/m
booo#oood
Sylas · Jungle
3 / 5 / 7
37% KP
10,661
12.2% share
10,626g
180 CS · 6.5/m
repeat it all#again
Yasuo · Mid
9 / 3 / 6
55.6% KP
20,128
23% share
13,538g
233 CS · 8.4/m
Sign#213
Yunara · ADC
2 / 3 / 5
25.9% KP
18,011
20.6% share
13,950g
322 CS · 11.6/m
Tytykiller#login
Sona · Support
1 / 5 / 20
77.8% KP
12,051
13.8% share
9,181g
28 CS · 1/m
Red side
DefeatRokosoy#VOID
Gragas · Top
0 / 5 / 1
5.9% KP
6,654
9.5% share
8,155g
201 CS · 7.2/m
SHAC0PIUM#NA1
Shaco · Jungle
1 / 7 / 8
52.9% KP
12,189
17.3% share
8,764g
158 CS · 5.7/m
no excuses#climb
Akali · Mid
8 / 8 / 3
64.7% KP
16,464
23.4% share
11,066g
174 CS · 6.3/m
Berlin#chulo
Viktor · ADC
8 / 3 / 5
76.5% KP
19,093
27.1% share
14,185g
275 CS · 9.9/m
REDEMPTION#lmao
Senna · Support
0 / 4 / 12
70.6% KP
15,947
22.7% share
8,786g
54 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
