Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 43 days ago
2 / 6 / 20
K / D / A
66.7%
Kill participation
440.6
Damage / min
8,860g
334.3 gold / min
96
47 placed · 8 cleared
22
0.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory7Wylly7#NA1
Gangplank · Top
13 / 5 / 5
54.5% KP
25,453
22.8% share
14,978g
180 CS · 6.8/m
White Canyon#Ken
Jarvan IV · Jungle
2 / 1 / 18
60.6% KP
14,877
13.4% share
12,877g
232 CS · 8.8/m
SAYO#kai
Vladimir · Mid
6 / 5 / 8
42.4% KP
29,950
26.9% share
12,268g
230 CS · 8.7/m
킹 콩#NA 1
Ezreal · ADC
10 / 9 / 3
39.4% KP
29,480
26.5% share
13,062g
180 CS · 6.8/m
REDEMPTION#lmao
Karma · Support
2 / 6 / 20
66.7% KP
11,675
10.5% share
8,860g
22 CS · 0.8/m
Red side
DefeatRazahl#KING
Zaahen · Top
1 / 5 / 0
4% KP
10,333
10.2% share
8,852g
174 CS · 6.6/m
苍蓝星#5821
Jayce · Jungle
10 / 9 / 1
44% KP
33,069
32.5% share
14,449g
188 CS · 7.1/m
weieryuxin#pure
Yone · Mid
8 / 7 / 3
44% KP
26,700
26.3% share
14,930g
246 CS · 9.3/m
amira#NA0
Swain · ADC
3 / 7 / 5
32% KP
16,908
16.6% share
9,427g
160 CS · 6/m
Buffing#Tune
Seraphine · Support
3 / 5 / 9
48% KP
14,690
14.4% share
7,780g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
