Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 42 days ago
0 / 5 / 21
K / D / A
77.8%
Kill participation
337.8
Damage / min
8,638g
303.8 gold / min
111
47 placed · 11 cleared
25
0.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchocolate droppa#black
Rumble · Top
1 / 3 / 3
25% KP
16,465
21.6% share
10,527g
265 CS · 9.3/m
Bad Apple#2nd
Bel'Veth · Jungle
6 / 6 / 3
56.3% KP
12,288
16.1% share
12,306g
218 CS · 7.7/m
holychickencows#dshao
Zed · Mid
5 / 7 / 2
43.8% KP
21,001
27.6% share
12,702g
227 CS · 8/m
kituruken#1717
Ezreal · ADC
2 / 7 / 1
18.8% KP
19,514
25.6% share
10,296g
231 CS · 8.1/m
Tyloki#WOLF
Nami · Support
2 / 4 / 4
37.5% KP
6,953
9.1% share
7,463g
32 CS · 1.1/m
Red side
VictorySTEVESTEVE10#NA1
Yorick · Top
2 / 0 / 8
37% KP
16,724
16.9% share
13,299g
304 CS · 10.7/m
ttv reportyi1#death
Master Yi · Jungle
13 / 2 / 2
55.6% KP
18,589
18.8% share
15,649g
224 CS · 7.9/m
2424#dog
Syndra · Mid
9 / 6 / 6
55.6% KP
32,920
33.3% share
12,931g
210 CS · 7.4/m
BobaBoy#boba
Taliyah · ADC
3 / 3 / 12
55.6% KP
20,970
21.2% share
12,248g
227 CS · 8/m
REDEMPTION#lmao
Nautilus · Support
0 / 5 / 21
77.8% KP
9,606
9.7% share
8,638g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
