Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 41 days ago
1 / 3 / 28
K / D / A
69%
Kill participation
333.7
Damage / min
10,268g
344.8 gold / min
124
59 placed · 8 cleared
25
0.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlime melon 0022#52648
Yone · Top
6 / 9 / 2
26.7% KP
17,710
15.9% share
12,275g
221 CS · 7.4/m
Sheiden#PHL3
Lee Sin · Jungle
7 / 9 / 9
53.3% KP
26,362
23.7% share
13,689g
212 CS · 7.1/m
abstention#0001
Vladimir · Mid
10 / 8 / 5
50% KP
32,196
29% share
13,242g
212 CS · 7.1/m
2424#dog
Sivir · ADC
3 / 8 / 7
33.3% KP
20,963
18.9% share
12,843g
263 CS · 8.8/m
Tyloki#WOLF
Nami · Support
4 / 8 / 11
50% KP
13,825
12.4% share
9,026g
34 CS · 1.1/m
Red side
VictoryVanity#Doll
Lissandra · Top
3 / 6 / 4
16.7% KP
20,804
15.7% share
12,041g
247 CS · 8.3/m
Logan#HATER
Naafiri · Jungle
11 / 3 / 7
42.9% KP
28,818
21.8% share
16,052g
254 CS · 8.5/m
tiltless#calm
Talon · Mid
13 / 11 / 7
47.6% KP
34,365
26% share
16,151g
233 CS · 7.8/m
Reveall#7469
Yasuo · ADC
14 / 7 / 11
59.5% KP
38,230
28.9% share
18,359g
234 CS · 7.9/m
REDEMPTION#lmao
Alistar · Support
1 / 3 / 28
69% KP
9,938
7.5% share
10,268g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
