Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 41 days ago
3 / 4 / 15
K / D / A
69.2%
Kill participation
249.1
Damage / min
8,775g
323.8 gold / min
111
54 placed · 8 cleared
19
0.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatISCKMYTOES#42067
Quinn · Top
6 / 4 / 5
57.9% KP
15,786
23.6% share
10,273g
171 CS · 6.3/m
重案组之虎曹达华#逃学威龙
Fiddlesticks · Jungle
3 / 6 / 2
26.3% KP
4,440
6.6% share
10,004g
193 CS · 7.1/m
BIG MAN BIG LIFT#HUGE
Vladimir · Mid
7 / 5 / 2
47.4% KP
23,636
35.4% share
12,826g
245 CS · 9/m
Dylan#333
Jhin · ADC
3 / 7 / 2
26.3% KP
12,339
18.5% share
10,342g
219 CS · 8.1/m
wonderboyzc#NOMIN
Zyra · Support
0 / 4 / 4
21.1% KP
10,628
15.9% share
6,586g
44 CS · 1.6/m
Red side
VictoryL9 RONDONUWU#4888
Akshan · Top
5 / 9 / 4
34.6% KP
18,441
22.7% share
11,092g
216 CS · 8/m
fakelove#h626
Ambessa · Jungle
9 / 1 / 6
57.7% KP
17,642
21.7% share
15,830g
272 CS · 10/m
Phizt#NA1
Xerath · Mid
2 / 4 / 5
26.9% KP
20,228
24.9% share
10,286g
178 CS · 6.6/m
Brexo#Glow1
Yunara · ADC
7 / 1 / 5
46.2% KP
18,286
22.5% share
15,230g
261 CS · 9.6/m
REDEMPTION#lmao
Rell · Support
3 / 4 / 15
69.2% KP
6,751
8.3% share
8,775g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
