Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 41 days ago
3 / 5 / 27
K / D / A
78.9%
Kill participation
431.1
Damage / min
10,499g
344.6 gold / min
131
58 placed · 10 cleared
25
0.8 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKzykendy#NA1
Azir · Top
1 / 7 / 10
36.7% KP
31,764
25.2% share
11,487g
224 CS · 7.4/m
NiuNaii#Milk
Nocturne · Jungle
4 / 7 / 8
40% KP
17,382
13.8% share
11,682g
208 CS · 6.8/m
Thats Not Fervor#NA1
Yasuo · Mid
11 / 9 / 12
76.7% KP
42,140
33.5% share
15,757g
217 CS · 7.1/m
Kuderic#NA1
Syndra · ADC
4 / 7 / 4
26.7% KP
15,359
12.2% share
11,277g
201 CS · 6.6/m
Bandwich#909
Camille · Support
10 / 8 / 7
56.7% KP
19,186
15.2% share
11,676g
23 CS · 0.8/m
Red side
Victorynoire#space
Jax · Top
1 / 7 / 9
26.3% KP
15,007
12% share
10,827g
203 CS · 6.7/m
Gromp#213
Lee Sin · Jungle
13 / 5 / 19
84.2% KP
41,289
33% share
16,974g
208 CS · 6.8/m
Petricite#Locke
Sylas · Mid
9 / 7 / 11
52.6% KP
20,915
16.7% share
14,370g
185 CS · 6.1/m
Maykel#NA1
Ezreal · ADC
12 / 6 / 11
60.5% KP
34,646
27.7% share
16,811g
234 CS · 7.7/m
REDEMPTION#lmao
Karma · Support
3 / 5 / 27
78.9% KP
13,135
10.5% share
10,499g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
