Match history
Bard champion portrait

Bard

Defeat

Ranked Solo/Duo · 40 days ago

20:07Live Riot data

0 / 7 / 0

K / D / A

0%

Kill participation

277.3

Damage / min

4,588g

228.1 gold / min

56

21 placed · 9 cleared

20

1 CS / min

Objective control

Blue side

2

Dragons

0

Baron

5

Towers

0

Inhibitors

1

Herald

Red side

1

Dragons

0

Baron

1

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Nami-632 gold / -1 CS

Difference from the opponent Riot assigned to your role.

15. minute · Nami-1,096 gold / 0 CS

Difference from the opponent Riot assigned to your role.

20. minute · Nami-1,143 gold / +9 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -1096 gold and 0 CS versus Nami.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

7 recorded deaths; first at 6:14.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

69 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,1472,2943,4414,5880:005:0110:0315:0520:07
Bard: 4,588

Events and purchases

Kill · Lee Sin → Vi
Kill · Orianna → Lee Sin
Kill · Nami → Kog'Maw
Kill · Orianna → Yone
Kill · Orianna → Lee Sin
Kill · Vi → Bard
Kill · Xerath → Kog'Maw
Objective · Lee Sin · Chemtech Dragon
Kill · Orianna → Lee Sin
Kill · Orianna → Bard
Objective · Vi · Void Grub
Kill · Orianna → Yone
Kill · Xerath → Kog'Maw
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Kill · Xerath → Bard
Kill · Vi → Kog'Maw
Kill · Akali → Orianna
Kill · Xerath → Kog'Maw
Objective · Vi · Infernal Dragon
Building destroyed · Xerath · Outer turret
Kill · Lee Sin → Vi
Kill · Orianna → Yone
Kill · Xerath → Lee Sin
Kill · Aatrox → Akali
Kill · Orianna → Bard
Building destroyed · Aatrox · Outer turret
Building destroyed · Vi · Outer turret
Kill · Xerath → Bard
Kill · Aatrox → Lee Sin
Kill · Akali → Aatrox
Kill · Akali → Vi
Kill · Xerath → Kog'Maw
Kill · Kog'Maw → Xerath
Kill · Orianna → Bard
Building destroyed · Yone · Outer turret
Objective · Vi · Rift Herald
Kill · Vi → Bard
Building destroyed · Vi · Inner turret
Objective · Vi · Ocean Dragon
Kill · Xerath → Yone
Building destroyed · Aatrox · Inner turret
Kill · Orianna → Kog'Maw

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
24 / 6 / 2142,728g · 63,482 damage
PlayerKDA · KPDamageGold · CSItems
Aatrox champion portrait

asdkjhasd#asdas

Aatrox · Top

2 / 1 / 1

12.5% KP

7,389

11.6% share

8,420g

188 CS · 9.3/m

Vi champion portrait

Thats Not Fervor#NA1

Vi · Jungle

3 / 3 / 4

29.2% KP

6,509

10.3% share

7,570g

130 CS · 6.5/m

Orianna champion portrait

Kinsame#80202

Orianna · Mid

10 / 1 / 4

58.3% KP

19,235

30.3% share

10,266g

189 CS · 9.4/m

Xerath champion portrait

TL Yeon#7lol

Xerath · ADC

8 / 1 / 3

45.8% KP

24,321

38.3% share

10,741g

184 CS · 9.1/m

Nami champion portrait

Sushi#Anago

Nami · Support

1 / 0 / 9

41.7% KP

6,028

9.5% share

5,731g

11 CS · 0.5/m

Red side

Defeat
6 / 24 / 333,381g · 34,390 damage
PlayerKDA · KPDamageGold · CSItems
Akali champion portrait

Spork#crakr

Akali · Top

3 / 1 / 0

50% KP

6,811

19.8% share

7,863g

158 CS · 7.9/m

Lee Sin champion portrait

Kuderic#NA1

Lee Sin · Jungle

2 / 5 / 0

33.3% KP

4,250

12.4% share

6,656g

113 CS · 5.6/m

Yone champion portrait

Ahj#Tiff

Yone · Mid

0 / 4 / 3

50% KP

8,574

24.9% share

7,309g

164 CS · 8.2/m

Kog'Maw champion portrait

Yeetyuh#1234

Kog'Maw · ADC

1 / 7 / 0

16.7% KP

9,177

26.7% share

6,965g

138 CS · 6.9/m

Bard champion portrait

REDEMPTION#lmao

Bard · Support

0 / 7 / 0

0% KP

5,578

16.2% share

4,588g

20 CS · 1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Defeat — REDEMPTION#lmao | MacroDiff