Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 40 days ago
1 / 10 / 33
K / D / A
63%
Kill participation
397
Damage / min
12,139g
313.5 gold / min
191
79 placed · 21 cleared
36
0.9 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThanatoes#kr2
K'Sante · Top
11 / 6 / 20
57.4% KP
48,228
26% share
16,479g
231 CS · 6/m
37Rain#NA1
Fiddlesticks · Jungle
15 / 6 / 15
55.6% KP
30,033
16.2% share
18,477g
267 CS · 6.9/m
T0mio#NA1
Akali · Mid
19 / 5 / 11
55.6% KP
61,928
33.4% share
20,369g
294 CS · 7.6/m
twtv lolAmbrosek#twtv
Ezreal · ADC
8 / 8 / 10
33.3% KP
29,596
16% share
16,444g
227 CS · 5.9/m
REDEMPTION#lmao
Rell · Support
1 / 10 / 33
63% KP
15,371
8.3% share
12,139g
36 CS · 0.9/m
Red side
DefeatAugust Alsina#NA2
Camille · Top
12 / 9 / 8
57.1% KP
51,313
32.3% share
17,619g
256 CS · 6.6/m
LFT Sheiden#PHL1
Jayce · Jungle
6 / 14 / 15
60% KP
36,134
22.7% share
17,785g
242 CS · 6.3/m
AlphaWolffy#NA1
Aurelion Sol · Mid
5 / 7 / 12
48.6% KP
27,455
17.3% share
14,285g
271 CS · 7/m
ISCKMYTOES#42067
Mel · ADC
8 / 11 / 9
48.6% KP
31,940
20.1% share
17,029g
278 CS · 7.2/m
KDKD#9999
Nautilus · Support
4 / 13 / 23
77.1% KP
12,133
7.6% share
11,754g
20 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
