Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 39 days ago
2 / 6 / 18
K / D / A
64.5%
Kill participation
206
Damage / min
9,100g
306.2 gold / min
124
49 placed · 15 cleared
39
1.3 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat킹 콩#NA 1
Vayne · Top
2 / 5 / 3
23.8% KP
7,113
6.8% share
11,034g
199 CS · 6.7/m
DUCHARME#KTOON
Lee Sin · Jungle
2 / 6 / 5
33.3% KP
8,711
8.3% share
10,145g
182 CS · 6.1/m
ISCKMYTOES#42067
Kassadin · Mid
5 / 7 / 4
42.9% KP
28,911
27.6% share
10,710g
202 CS · 6.8/m
jinzo#melly
Ezreal · ADC
12 / 7 / 6
85.7% KP
49,466
47.2% share
15,920g
239 CS · 8/m
Breezyyy#NA1
Karma · Support
0 / 6 / 19
90.5% KP
10,651
10.2% share
9,208g
39 CS · 1.3/m
Red side
VictoryMarzzOw#NA1
Caitlyn · Top
9 / 2 / 2
35.5% KP
24,000
23.7% share
15,440g
287 CS · 9.7/m
oDragonXDo#NA1
Cho'Gath · Jungle
6 / 0 / 10
51.6% KP
16,475
16.2% share
13,846g
240 CS · 8.1/m
Petricite#Locke
Sylas · Mid
7 / 3 / 7
45.2% KP
22,691
22.4% share
12,106g
201 CS · 6.8/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
7 / 10 / 13
64.5% KP
32,170
31.7% share
13,162g
190 CS · 6.4/m
REDEMPTION#lmao
Lulu · Support
2 / 6 / 18
64.5% KP
6,123
6% share
9,100g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
