Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 39 days ago
0 / 3 / 13
K / D / A
59.1%
Kill participation
290.9
Damage / min
6,542g
307.9 gold / min
81
29 placed · 9 cleared
31
1.5 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCrazyKingCaillou#NA1
Shen · Top
4 / 3 / 15
82.6% KP
12,199
19.5% share
8,540g
107 CS · 5/m
pucci goat#1234
Amumu · Jungle
3 / 4 / 11
60.9% KP
12,862
20.6% share
8,646g
135 CS · 6.4/m
ISCKMYTOES#42067
Kassadin · Mid
12 / 4 / 3
65.2% KP
22,643
36.2% share
11,355g
136 CS · 6.4/m
121862812#212
Aphelios · ADC
3 / 6 / 5
34.8% KP
11,773
18.8% share
10,272g
184 CS · 8.7/m
룰 루#0101
Lulu · Support
1 / 5 / 11
52.2% KP
3,102
5% share
6,035g
14 CS · 0.7/m
Red side
DefeatBe there#NA1
Anivia · Top
2 / 4 / 4
27.3% KP
8,936
16.2% share
7,423g
144 CS · 6.8/m
kanye west#June
Master Yi · Jungle
10 / 5 / 3
59.1% KP
14,892
26.9% share
10,149g
154 CS · 7.2/m
MarzzOw#NA1
Caitlyn · Mid
7 / 3 / 0
31.8% KP
16,912
30.6% share
12,952g
224 CS · 10.5/m
gliding#SLIME
Twisted Fate · ADC
3 / 8 / 2
22.7% KP
8,389
15.2% share
9,208g
155 CS · 7.3/m
REDEMPTION#lmao
Blitzcrank · Support
0 / 3 / 13
59.1% KP
6,182
11.2% share
6,542g
31 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
