Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 38 days ago
2 / 11 / 11
K / D / A
61.9%
Kill participation
341
Damage / min
6,771g
287.1 gold / min
75
29 placed · 5 cleared
14
0.6 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDenathor#NA1
Jayce · Top
18 / 2 / 8
55.3% KP
38,256
32.1% share
14,508g
205 CS · 8.7/m
ImVeryTalonTed#Amaan
Rumble · Jungle
3 / 5 / 20
48.9% KP
19,081
16% share
11,174g
170 CS · 7.2/m
Rokosoy#VOID
Orianna · Mid
6 / 5 / 13
40.4% KP
16,127
13.5% share
9,352g
162 CS · 6.9/m
DRAGON WARRIOR#JADE
Twisted Fate · ADC
12 / 3 / 9
44.7% KP
28,385
23.8% share
16,291g
198 CS · 8.4/m
Werry#NA1
Pyke · Support
8 / 6 / 16
51.1% KP
17,310
14.5% share
9,438g
16 CS · 0.7/m
Red side
DefeatScanning#kai
Sion · Top
1 / 10 / 6
33.3% KP
12,692
19.3% share
8,253g
149 CS · 6.3/m
HUNCHO HECAKING#HECA
Olaf · Jungle
11 / 8 / 3
66.7% KP
17,804
27.1% share
12,951g
143 CS · 6.1/m
Daviid#DV1
Galio · Mid
4 / 8 / 8
57.1% KP
11,393
17.3% share
9,066g
152 CS · 6.4/m
kersey#OQxD
Jhin · ADC
3 / 10 / 6
42.9% KP
15,852
24.1% share
9,030g
157 CS · 6.7/m
REDEMPTION#lmao
Karma · Support
2 / 11 / 11
61.9% KP
8,041
12.2% share
6,771g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
