Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 37 days ago
2 / 3 / 0
K / D / A
40%
Kill participation
418.8
Damage / min
4,466g
293.5 gold / min
24
15 placed · 1 cleared
25
1.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIronicBlueIron#NA1
Quinn · Top
1 / 3 / 1
40% KP
8,790
27% share
5,816g
120 CS · 7.9/m
37Rain#NA1
Fiddlesticks · Jungle
1 / 4 / 1
40% KP
3,893
12% share
4,734g
87 CS · 5.7/m
Thebausffs#KR2
Yasuo · Mid
1 / 3 / 1
40% KP
7,817
24% share
6,388g
150 CS · 9.9/m
Tainted Cup#000
Ashe · ADC
0 / 4 / 1
20% KP
5,658
17.4% share
5,671g
116 CS · 7.6/m
REDEMPTION#lmao
Seraphine · Support
2 / 3 / 0
40% KP
6,372
19.6% share
4,466g
25 CS · 1.6/m
Red side
VictoryMental Clarity#Shen
Shen · Top
1 / 0 / 4
29.4% KP
1,905
5.5% share
5,776g
115 CS · 7.6/m
ISALoL#KARTH
Karthus · Jungle
5 / 1 / 3
47.1% KP
10,240
29.4% share
8,065g
148 CS · 9.7/m
Reveall#7469
Yone · Mid
2 / 3 / 1
17.6% KP
6,059
17.4% share
6,144g
136 CS · 8.9/m
Hub1012345#NA1
Kalista · ADC
8 / 1 / 1
52.9% KP
11,970
34.3% share
8,857g
142 CS · 9.3/m
From Iron#1123
Taric · Support
1 / 0 / 12
76.5% KP
4,684
13.4% share
5,517g
20 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
