Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 37 days ago
2 / 2 / 23
K / D / A
71.4%
Kill participation
358.8
Damage / min
9,146g
320.7 gold / min
109
52 placed · 14 cleared
33
1.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryttv sendrope#sendr
Singed · Top
6 / 9 / 8
40% KP
16,401
16.9% share
11,851g
209 CS · 7.3/m
Sophist Sage#0409
Lillia · Jungle
7 / 4 / 9
45.7% KP
14,210
14.7% share
13,064g
245 CS · 8.6/m
honorviego#viego
Viego · Mid
11 / 8 / 1
34.3% KP
26,189
27% share
13,179g
196 CS · 6.9/m
Raynarz#NA1
Corki · ADC
9 / 1 / 17
74.3% KP
29,839
30.8% share
17,314g
266 CS · 9.3/m
REDEMPTION#lmao
Nautilus · Support
2 / 2 / 23
71.4% KP
10,233
10.6% share
9,146g
33 CS · 1.2/m
Red side
Defeatmagnolia#2026
Nidalee · Top
8 / 4 / 4
50% KP
27,311
30.6% share
13,649g
224 CS · 7.9/m
Leon S Kennedy#CHAL
Kha'Zix · Jungle
7 / 6 / 1
33.3% KP
16,472
18.5% share
12,374g
204 CS · 7.2/m
kzxc804639vxm092#NA1
Orianna · Mid
1 / 4 / 5
25% KP
15,728
17.6% share
11,131g
286 CS · 10/m
Autumn3#1003
Tristana · ADC
2 / 10 / 2
16.7% KP
13,390
15% share
11,393g
211 CS · 7.4/m
十IC XC NIKA十#TRIAS
Elise · Support
6 / 11 / 7
54.2% KP
16,210
18.2% share
9,026g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
