Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 36 days ago
2 / 5 / 17
K / D / A
70.4%
Kill participation
249.1
Damage / min
9,174g
289.4 gold / min
133
60 placed · 9 cleared
38
1.2 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMySwordCrimson#2006
Aatrox · Top
6 / 7 / 3
33.3% KP
19,956
20.1% share
12,169g
225 CS · 7.1/m
juIy#broke
Jarvan IV · Jungle
4 / 6 / 14
66.7% KP
18,078
18.2% share
11,995g
187 CS · 5.9/m
9912449341018747#143
Locke · Mid
12 / 9 / 4
59.3% KP
20,816
21% share
14,678g
218 CS · 6.9/m
Warbil#워 빌
Xerath · ADC
3 / 1 / 10
48.1% KP
32,476
32.7% share
13,809g
274 CS · 8.6/m
REDEMPTION#lmao
Alistar · Support
2 / 5 / 17
70.4% KP
7,896
8% share
9,174g
38 CS · 1.2/m
Red side
VictoryBiliBiliBD#Alpha
Ambessa · Top
6 / 6 / 11
60.7% KP
28,705
25.6% share
13,345g
211 CS · 6.7/m
Xeno#NA420
Ekko · Jungle
12 / 6 / 8
71.4% KP
31,166
27.8% share
16,524g
238 CS · 7.5/m
Davemon#NA1
Qiyana · Mid
7 / 5 / 6
46.4% KP
17,826
15.9% share
15,312g
276 CS · 8.7/m
eoka doorcamper#ari
Hwei · ADC
3 / 8 / 11
50% KP
24,399
21.7% share
13,299g
267 CS · 8.4/m
Tub#Tubby
Poppy · Support
0 / 2 / 19
67.9% KP
10,134
9% share
9,190g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
