Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 36 days ago
1 / 5 / 13
K / D / A
56%
Kill participation
335.9
Damage / min
8,489g
304.6 gold / min
95
36 placed · 10 cleared
27
1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryharsh winter#NA1
Zaahen · Top
7 / 8 / 2
27.3% KP
17,422
19.5% share
12,165g
197 CS · 7.1/m
SKULLBASHER2011#giga
Kindred · Jungle
12 / 2 / 7
57.6% KP
26,444
29.6% share
16,991g
278 CS · 10/m
L9 Stylish#ZED
Syndra · Mid
11 / 3 / 6
51.5% KP
25,757
28.8% share
13,416g
232 CS · 8.3/m
TyChee#NA2
Draven · ADC
2 / 7 / 13
45.5% KP
12,283
13.7% share
11,697g
191 CS · 6.9/m
Muramina#mly
Nami · Support
1 / 5 / 19
60.6% KP
7,446
8.3% share
8,176g
14 CS · 0.5/m
Red side
DefeatBerlin#chulo
Kennen · Top
8 / 6 / 5
52% KP
21,607
22% share
11,074g
147 CS · 5.3/m
HC Apolo#REBEL
Jax · Jungle
4 / 8 / 2
24% KP
14,142
14.4% share
11,541g
183 CS · 6.6/m
Tom Kazansky#0000
Zed · Mid
6 / 5 / 2
32% KP
26,132
26.6% share
13,794g
217 CS · 7.8/m
refugo#4525
Yunara · ADC
6 / 9 / 9
60% KP
27,038
27.5% share
13,537g
219 CS · 7.9/m
REDEMPTION#lmao
Lulu · Support
1 / 5 / 13
56% KP
9,361
9.5% share
8,489g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
