Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 36 days ago
1 / 3 / 31
K / D / A
86.5%
Kill participation
263.8
Damage / min
9,001g
353 gold / min
104
49 placed · 7 cleared
22
0.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChúpéGùa#GRU
Urgot · Top
10 / 3 / 8
48.6% KP
16,184
16.3% share
12,495g
157 CS · 6.2/m
tyrone51#NA1
Locke · Jungle
13 / 5 / 9
59.5% KP
16,749
16.9% share
13,730g
156 CS · 6.1/m
twtv xnaiiy#cutie
Garen · Mid
4 / 2 / 8
32.4% KP
16,550
16.7% share
10,386g
206 CS · 8.1/m
Cody Sun#Ora
Xayah · ADC
9 / 3 / 22
83.8% KP
43,131
43.4% share
16,637g
245 CS · 9.6/m
REDEMPTION#lmao
Rakan · Support
1 / 3 / 31
86.5% KP
6,726
6.8% share
9,001g
22 CS · 0.9/m
Red side
DefeatWistfully#663
Yorick · Top
3 / 7 / 5
50% KP
20,782
26.5% share
10,005g
183 CS · 7.2/m
jcornonthecob4#NA1
Ekko · Jungle
6 / 7 / 4
62.5% KP
12,111
15.4% share
11,716g
189 CS · 7.4/m
TeeKay#CN1
Vladimir · Mid
3 / 3 / 4
43.8% KP
15,778
20.1% share
10,561g
231 CS · 9.1/m
Sushee#NA1
Kai'Sa · ADC
3 / 9 / 5
50% KP
22,435
28.6% share
11,643g
210 CS · 8.2/m
Dad Wonder#NA2
Rell · Support
1 / 11 / 9
62.5% KP
7,299
9.3% share
6,692g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
