Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 36 days ago
1 / 3 / 12
K / D / A
52%
Kill participation
226.7
Damage / min
5,777g
270.8 gold / min
64
31 placed · 4 cleared
16
0.8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWillis1414#TWTV
Teemo · Top
11 / 5 / 9
80% KP
19,688
27.6% share
11,736g
140 CS · 6.6/m
Pomerzz YT#Pog
Shaco · Jungle
4 / 1 / 10
56% KP
12,080
17% share
9,422g
164 CS · 7.7/m
risk#lll
Naafiri · Mid
7 / 1 / 8
60% KP
25,147
35.3% share
9,367g
165 CS · 7.7/m
GRAVE ELDRITCH 7#TWT
Syndra · ADC
2 / 2 / 4
24% KP
9,467
13.3% share
8,849g
184 CS · 8.6/m
REDEMPTION#lmao
Alistar · Support
1 / 3 / 12
52% KP
4,837
6.8% share
5,777g
16 CS · 0.8/m
Red side
DefeatHyori#Fly
Anivia · Top
7 / 7 / 1
66.7% KP
11,677
25.6% share
9,715g
164 CS · 7.7/m
Bad Apple#2nd
Bel'Veth · Jungle
2 / 6 / 2
33.3% KP
5,682
12.4% share
8,421g
158 CS · 7.4/m
WOOPAAA#829
Ryze · Mid
0 / 6 / 3
25% KP
12,621
27.6% share
6,898g
172 CS · 8.1/m
NEXTLATAM ADKING#Ray
Miss Fortune · ADC
3 / 2 / 1
33.3% KP
11,051
24.2% share
9,662g
195 CS · 9.1/m
Topablo#2003
Leona · Support
0 / 4 / 7
58.3% KP
4,661
10.2% share
5,359g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
