Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 35 days ago
1 / 10 / 12
K / D / A
76.5%
Kill participation
454.5
Damage / min
7,480g
278.9 gold / min
102
37 placed · 14 cleared
34
1.3 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypennie#fat
Olaf · Top
8 / 2 / 4
31.6% KP
22,926
21.6% share
14,522g
245 CS · 9.1/m
Sushee#NA1
Viego · Jungle
18 / 4 / 10
73.7% KP
31,057
29.3% share
15,777g
201 CS · 7.5/m
PhyMini#NA1
Akali · Mid
5 / 1 / 8
34.2% KP
21,125
19.9% share
11,959g
253 CS · 9.4/m
Fake Carry#NA1
Nilah · ADC
7 / 3 / 16
60.5% KP
21,846
20.6% share
13,606g
198 CS · 7.4/m
1293293492834981#19197
Rell · Support
0 / 7 / 27
71.1% KP
9,092
8.6% share
8,367g
18 CS · 0.7/m
Red side
DefeatInferno#8763
Aatrox · Top
4 / 4 / 6
58.8% KP
19,639
21.5% share
10,603g
179 CS · 6.7/m
DRAGON WARRIOR#JADE
Cho'Gath · Jungle
6 / 7 / 6
70.6% KP
17,886
19.6% share
11,105g
172 CS · 6.4/m
EGD Neversaw#MLA
Syndra · Mid
1 / 5 / 9
58.8% KP
21,065
23.1% share
9,675g
229 CS · 8.5/m
ScaryJerry#6969
Caitlyn · ADC
5 / 12 / 8
76.5% KP
20,467
22.4% share
11,246g
203 CS · 7.6/m
REDEMPTION#lmao
Bard · Support
1 / 10 / 12
76.5% KP
12,187
13.4% share
7,480g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
