Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 35 days ago
0 / 9 / 28
K / D / A
77.8%
Kill participation
330
Damage / min
9,230g
328.7 gold / min
102
43 placed · 7 cleared
23
0.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCozy#0122
Jayce · Top
3 / 8 / 5
25.8% KP
19,292
20.2% share
10,952g
228 CS · 8.1/m
Kinsame#80202
Amumu · Jungle
8 / 8 / 14
71% KP
20,880
21.8% share
12,748g
142 CS · 5.1/m
I despise lucian#NA1
Kassadin · Mid
7 / 4 / 12
61.3% KP
16,027
16.7% share
12,429g
189 CS · 6.7/m
Omi#Brooo
Zeri · ADC
13 / 9 / 7
64.5% KP
32,589
34% share
16,697g
291 CS · 10.4/m
Remadoriso#NA1
Nautilus · Support
0 / 7 / 20
64.5% KP
6,929
7.2% share
7,419g
27 CS · 1/m
Red side
Victoryjungle magnet#NA2
Yorick · Top
11 / 2 / 11
61.1% KP
23,957
21.8% share
14,664g
199 CS · 7.1/m
ChúpéGùa#gruuu
Qiyana · Jungle
6 / 6 / 12
50% KP
21,117
19.2% share
13,844g
211 CS · 7.5/m
Eliass#NA1
Twisted Fate · Mid
9 / 6 / 10
52.8% KP
25,233
23% share
17,571g
283 CS · 10.1/m
T0mio#NA1
Draven · ADC
10 / 8 / 11
58.3% KP
30,270
27.6% share
17,408g
227 CS · 8.1/m
REDEMPTION#lmao
Rell · Support
0 / 9 / 28
77.8% KP
9,268
8.4% share
9,230g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
