Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Ranked Solo/Duo · 35 days ago
1 / 6 / 9
K / D / A
41.7%
Kill participation
203.5
Damage / min
6,692g
267 gold / min
75
37 placed · 7 cleared
18
0.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat我依然是世一上#我不骗人
Ambessa · Top
9 / 5 / 3
50% KP
22,545
30.2% share
11,195g
184 CS · 7.3/m
重案组之虎曹达华#逃学威龙
Fiddlesticks · Jungle
6 / 1 / 7
54.2% KP
17,919
24% share
10,030g
188 CS · 7.5/m
JLHL#JLHL
Ahri · Mid
2 / 5 / 5
29.2% KP
9,943
13.3% share
7,595g
157 CS · 6.3/m
sourpatchkid#FaZe
Draven · ADC
6 / 4 / 8
58.3% KP
19,059
25.6% share
12,305g
227 CS · 9.1/m
REDEMPTION#lmao
Thresh · Support
1 / 6 / 9
41.7% KP
5,101
6.8% share
6,692g
18 CS · 0.7/m
Red side
Victoryquante#1997
Singed · Top
2 / 12 / 1
14.3% KP
11,564
15.4% share
7,575g
134 CS · 5.3/m
sob#NA1
Graves · Jungle
2 / 2 / 5
33.3% KP
11,839
15.8% share
10,329g
192 CS · 7.7/m
abstention#0001
Kassadin · Mid
6 / 2 / 2
38.1% KP
11,626
15.5% share
13,406g
250 CS · 10/m
Good Boi#twtv
Ezreal · ADC
11 / 1 / 3
66.7% KP
34,967
46.7% share
14,482g
239 CS · 9.5/m
sumodummy500#NA1
Amumu · Support
0 / 8 / 10
47.6% KP
4,897
6.5% share
7,128g
42 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
