Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 33 days ago
9 / 4 / 13
K / D / A
43.1%
Kill participation
847.2
Damage / min
10,267g
466.7 gold / min
59
25 placed · 3 cleared
17
0.8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySoloRenektonOnly#SRO
Renekton · Top
12 / 3 / 9
41.2% KP
23,834
23% share
12,411g
175 CS · 8/m
ISALoL#KARTH
Karthus · Jungle
7 / 5 / 13
39.2% KP
20,224
19.5% share
12,291g
210 CS · 9.5/m
concept of x#NA1
Aurelion Sol · Mid
8 / 0 / 9
33.3% KP
21,426
20.7% share
12,813g
225 CS · 10.2/m
受气包#小小妃
Nilah · ADC
15 / 3 / 9
47.1% KP
19,444
18.8% share
14,216g
193 CS · 8.8/m
REDEMPTION#lmao
Camille · Support
9 / 4 / 13
43.1% KP
18,639
18% share
10,267g
17 CS · 0.8/m
Red side
DefeatGJONES#FIGHT
Gnar · Top
1 / 10 / 3
26.7% KP
15,491
23.7% share
6,702g
141 CS · 6.4/m
kituruken#1717
Talon · Jungle
4 / 11 / 5
60% KP
14,293
21.8% share
9,286g
136 CS · 6.2/m
我为娜娜上王者#eryue
Orianna · Mid
4 / 8 / 4
53.3% KP
15,448
23.6% share
8,965g
170 CS · 7.7/m
CRY NOW#NA1
Twitch · ADC
3 / 13 / 5
53.3% KP
10,102
15.4% share
7,843g
119 CS · 5.4/m
needyhenry#rosé
Seraphine · Support
3 / 9 / 4
46.7% KP
10,157
15.5% share
7,375g
67 CS · 3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
