Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 33 days ago
1 / 9 / 19
K / D / A
71.4%
Kill participation
403.7
Damage / min
9,076g
295.2 gold / min
122
48 placed · 11 cleared
23
0.7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGhettoCowboy#254
Yone · Top
2 / 7 / 6
17.4% KP
25,146
15.2% share
10,886g
220 CS · 7.2/m
kbt#ily
Quinn · Jungle
15 / 3 / 9
52.2% KP
41,543
25.1% share
19,317g
239 CS · 7.8/m
perma ban ekko#ekko
Vex · Mid
21 / 7 / 8
63% KP
50,187
30.3% share
16,843g
216 CS · 7/m
Noodlz#NBK
Ezreal · ADC
8 / 5 / 12
43.5% KP
34,632
20.9% share
16,722g
242 CS · 7.9/m
Mr White#525
Karma · Support
0 / 6 / 22
47.8% KP
13,893
8.4% share
9,336g
31 CS · 1/m
Red side
DefeatSG Stitch#NA1
Vladimir · Top
7 / 9 / 10
60.7% KP
38,365
33.3% share
13,988g
268 CS · 8.7/m
Jashin#NA2
Sylas · Jungle
11 / 7 / 5
57.1% KP
21,922
19% share
13,676g
186 CS · 6/m
Echidna#BALLS
Ambessa · Mid
1 / 12 / 7
28.6% KP
12,497
10.8% share
10,688g
237 CS · 7.7/m
Yeetyuh#1234
Caitlyn · ADC
8 / 9 / 8
57.1% KP
30,018
26.1% share
16,700g
232 CS · 7.5/m
REDEMPTION#lmao
Bard · Support
1 / 9 / 19
71.4% KP
12,413
10.8% share
9,076g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
