Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Defeat
Ranked Solo/Duo · 32 days ago
4 / 14 / 25
K / D / A
74.4%
Kill participation
512.4
Damage / min
12,805g
322.5 gold / min
150
68 placed · 11 cleared
37
0.9 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMental Clarity#Shen
Shen · Top
4 / 6 / 16
42.6% KP
21,813
10.6% share
13,964g
222 CS · 5.6/m
NiuNaii#Milk
Rengar · Jungle
12 / 5 / 9
44.7% KP
38,573
18.7% share
21,962g
338 CS · 8.5/m
gg wtf#neeko
Sylas · Mid
10 / 13 / 13
48.9% KP
41,322
20.1% share
14,610g
206 CS · 5.2/m
WaffleWheel#Kanao
Yunara · ADC
18 / 9 / 11
61.7% KP
87,164
42.3% share
25,865g
379 CS · 9.5/m
Rokosoy#VOID
Morgana · Support
3 / 6 / 28
66% KP
17,089
8.3% share
12,608g
46 CS · 1.2/m
Red side
DefeatDaddyVladdy#BIG
Vladimir · Top
13 / 6 / 11
61.5% KP
75,881
35.4% share
20,435g
329 CS · 8.3/m
BOBtimer#tank
Poppy · Jungle
7 / 7 / 15
56.4% KP
25,650
12% share
16,490g
198 CS · 5/m
catgogurt#gulp
Viktor · Mid
6 / 8 / 18
61.5% KP
46,024
21.5% share
15,024g
251 CS · 6.3/m
zzz#Nik
Corki · ADC
9 / 12 / 8
43.6% KP
46,199
21.6% share
19,888g
285 CS · 7.2/m
REDEMPTION#lmao
Neeko · Support
4 / 14 / 25
74.4% KP
20,344
9.5% share
12,805g
37 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
