Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 31 days ago
3 / 11 / 22
K / D / A
59.5%
Kill participation
308.7
Damage / min
11,929g
300.5 gold / min
173
90 placed · 15 cleared
38
1 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMarzzOw#NA1
Jhin · Top
16 / 7 / 10
76.5% KP
37,387
28.6% share
20,690g
352 CS · 8.9/m
No Care#MDB
Hecarim · Jungle
10 / 3 / 11
61.8% KP
27,536
21.1% share
20,351g
355 CS · 8.9/m
S Diana 2 NA TTV#NA001
Morgana · Mid
2 / 14 / 14
47.1% KP
12,605
9.7% share
11,226g
185 CS · 4.7/m
12345654321#00000
Ziggs · ADC
5 / 6 / 8
38.2% KP
39,803
30.5% share
17,045g
336 CS · 8.5/m
이초홍#SUB
Camille · Support
1 / 12 / 15
47.1% KP
13,274
10.2% share
10,639g
43 CS · 1.1/m
Red side
Victorymedusa#B2008
Ambessa · Top
6 / 13 / 7
31% KP
25,017
15.9% share
15,891g
246 CS · 6.2/m
Pro388#23421
Yone · Jungle
18 / 5 / 7
59.5% KP
42,246
26.9% share
20,808g
314 CS · 7.9/m
Kinsame#80202
Orianna · Mid
8 / 4 / 20
66.7% KP
33,847
21.5% share
17,940g
329 CS · 8.3/m
Dad Wonder#NA2
Xerath · ADC
7 / 1 / 18
59.5% KP
43,861
27.9% share
19,751g
355 CS · 8.9/m
REDEMPTION#lmao
Shen · Support
3 / 11 / 22
59.5% KP
12,257
7.8% share
11,929g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
