Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 31 days ago
2 / 6 / 4
K / D / A
50%
Kill participation
234.8
Damage / min
5,776g
283.4 gold / min
60
23 placed · 7 cleared
19
0.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory无情的战斗#FIGHT
Zed · Top
8 / 2 / 3
35.5% KP
17,702
25.1% share
11,090g
184 CS · 9/m
mohawk#NA1
Kha'Zix · Jungle
5 / 2 / 7
38.7% KP
10,126
14.3% share
9,909g
190 CS · 9.3/m
d ς r#0001
Katarina · Mid
11 / 4 / 2
41.9% KP
15,877
22.5% share
9,447g
142 CS · 7/m
Dun#NA1
Viktor · ADC
5 / 3 / 11
51.6% KP
16,870
23.9% share
9,117g
141 CS · 6.9/m
Maximmmm#SLEEP
Zoe · Support
2 / 2 / 13
48.4% KP
10,031
14.2% share
7,565g
22 CS · 1.1/m
Red side
DefeatBozoBeaterBob44#NA2
Gragas · Top
0 / 5 / 2
16.7% KP
7,223
15.9% share
6,440g
154 CS · 7.6/m
Bad Apple#2nd
Bel'Veth · Jungle
2 / 7 / 3
41.7% KP
7,571
16.6% share
6,866g
119 CS · 5.8/m
the pob#NA1
Locke · Mid
3 / 6 / 2
41.7% KP
10,765
23.6% share
8,005g
169 CS · 8.3/m
DRAGON WARRIOR#JADE
Kai'Sa · ADC
5 / 7 / 2
58.3% KP
15,187
33.4% share
9,200g
158 CS · 7.8/m
REDEMPTION#lmao
Nautilus · Support
2 / 6 / 4
50% KP
4,787
10.5% share
5,776g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
