Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 31 days ago
0 / 8 / 10
K / D / A
45.5%
Kill participation
164.6
Damage / min
7,031g
251.9 gold / min
108
54 placed · 8 cleared
21
0.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatweieryuxin#pure
Fiora · Top
3 / 7 / 8
50% KP
21,473
28.6% share
12,252g
239 CS · 8.6/m
Gromp#213
Hecarim · Jungle
6 / 6 / 7
59.1% KP
11,698
15.6% share
12,384g
198 CS · 7.1/m
LoneSomeRanger#Rank1
Akali · Mid
5 / 13 / 3
36.4% KP
18,361
24.5% share
9,448g
142 CS · 5.1/m
Reveall#7469
Yasuo · ADC
8 / 6 / 3
50% KP
18,908
25.2% share
15,457g
249 CS · 8.9/m
REDEMPTION#lmao
Alistar · Support
0 / 8 / 10
45.5% KP
4,594
6.1% share
7,031g
21 CS · 0.8/m
Red side
Victory캐치캐치#1226
Renekton · Top
9 / 6 / 6
37.5% KP
18,531
15.2% share
11,874g
214 CS · 7.7/m
LFT Sheiden#PHL1
Lee Sin · Jungle
12 / 2 / 17
72.5% KP
27,129
22.3% share
15,054g
232 CS · 8.3/m
知 我#CN1
Viktor · Mid
8 / 4 / 17
62.5% KP
36,711
30.2% share
13,046g
222 CS · 8/m
Crucile#Coach
Ezreal · ADC
8 / 3 / 14
55% KP
26,671
21.9% share
14,507g
200 CS · 7.2/m
Zven#S16XD
Poppy · Support
3 / 7 / 20
57.5% KP
12,551
10.3% share
8,243g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
