Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 30 days ago
0 / 3 / 13
K / D / A
65%
Kill participation
251.2
Damage / min
7,537g
263.7 gold / min
105
49 placed · 9 cleared
29
1 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaizer Morde#NA2
Viego · Top
11 / 3 / 6
56.7% KP
20,715
21.4% share
13,197g
185 CS · 6.5/m
Sneewo#NA1
Sylas · Jungle
1 / 7 / 10
36.7% KP
12,953
13.4% share
11,826g
223 CS · 7.8/m
Trisend3#NA1
Syndra · Mid
13 / 1 / 6
63.3% KP
35,374
36.5% share
14,822g
276 CS · 9.7/m
80Sheeps#Sheep
Yunara · ADC
5 / 4 / 6
36.7% KP
21,886
22.6% share
14,221g
232 CS · 8.1/m
Integrity#8305
Braum · Support
0 / 5 / 17
56.7% KP
5,958
6.1% share
7,919g
25 CS · 0.9/m
Red side
DefeatBubsyking#NA1
Sett · Top
5 / 8 / 5
50% KP
23,080
23.4% share
10,834g
185 CS · 6.5/m
樱吹雪#bloom
Kindred · Jungle
8 / 3 / 6
70% KP
28,486
28.9% share
13,562g
242 CS · 8.5/m
in another life#Renek
Viktor · Mid
2 / 9 / 7
45% KP
20,403
20.7% share
9,293g
187 CS · 6.5/m
Toothierosprey3#NA1
Zeri · ADC
5 / 7 / 2
35% KP
19,431
19.7% share
13,462g
260 CS · 9.1/m
REDEMPTION#lmao
Lulu · Support
0 / 3 / 13
65% KP
7,179
7.3% share
7,537g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
