Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 30 days ago
1 / 9 / 19
K / D / A
71.4%
Kill participation
350.8
Damage / min
7,799g
299 gold / min
89
42 placed · 5 cleared
15
0.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSaneryus#TTV
Kayle · Top
7 / 9 / 5
42.9% KP
22,248
22.6% share
11,765g
189 CS · 7.2/m
Arkanoidn#KAYN
Kayn · Jungle
11 / 8 / 6
60.7% KP
19,621
20% share
13,497g
155 CS · 5.9/m
Herman#51124
Viktor · Mid
2 / 5 / 8
35.7% KP
23,195
23.6% share
9,386g
207 CS · 7.9/m
Tempest#happy
Yone · ADC
7 / 11 / 1
28.6% KP
24,054
24.5% share
12,320g
208 CS · 8/m
REDEMPTION#lmao
Rell · Support
1 / 9 / 19
71.4% KP
9,149
9.3% share
7,799g
15 CS · 0.6/m
Red side
VictoryNEXTLATAM ADKING#Ray
Camille · Top
9 / 6 / 8
40.5% KP
21,080
21.2% share
12,660g
182 CS · 7/m
risk#lll
Sylas · Jungle
12 / 6 / 13
59.5% KP
23,209
23.3% share
14,331g
166 CS · 6.4/m
teanivia#PCS
Anivia · Mid
7 / 7 / 10
40.5% KP
17,262
17.3% share
10,462g
174 CS · 6.7/m
Rain#CWs
Yunara · ADC
7 / 6 / 11
42.9% KP
21,081
21.2% share
16,076g
250 CS · 9.6/m
HξκтιČ#dani
Senna · Support
7 / 3 / 19
61.9% KP
17,004
17.1% share
11,114g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
