Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 30 days ago
5 / 7 / 31
K / D / A
70.6%
Kill participation
424
Damage / min
11,737g
322.2 gold / min
117
56 placed · 6 cleared
17
0.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpark T Spino#Issun
Sion · Top
0 / 9 / 17
45.9% KP
22,598
10.7% share
11,758g
227 CS · 6.2/m
Gromp#213
Graves · Jungle
20 / 9 / 9
78.4% KP
80,123
38% share
24,518g
302 CS · 8.3/m
Lony#OUI
Azir · Mid
5 / 6 / 15
54.1% KP
43,281
20.5% share
17,439g
336 CS · 9.2/m
Maykel#NA1
Yunara · ADC
12 / 10 / 13
67.6% KP
55,220
26.2% share
20,574g
293 CS · 8/m
Pyke Wazowski#1982
Lulu · Support
0 / 18 / 22
59.5% KP
9,515
4.5% share
9,774g
16 CS · 0.4/m
Red side
DefeatTopo#NA1
Cho'Gath · Top
8 / 7 / 14
43.1% KP
31,487
17% share
14,388g
225 CS · 6.2/m
pentaless#NA4
Skarner · Jungle
10 / 9 / 17
52.9% KP
23,688
12.8% share
13,335g
169 CS · 4.6/m
Dabao#369
Veigar · Mid
10 / 9 / 14
47.1% KP
43,152
23.3% share
17,070g
276 CS · 7.6/m
Turgz Jhin#4444
Jhin · ADC
18 / 5 / 20
74.5% KP
71,185
38.5% share
19,438g
242 CS · 6.6/m
REDEMPTION#lmao
Nautilus · Support
5 / 7 / 31
70.6% KP
15,447
8.4% share
11,737g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
