Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 30 days ago
1 / 10 / 22
K / D / A
57.5%
Kill participation
204
Damage / min
9,392g
292 gold / min
147
60 placed · 15 cleared
30
0.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWistfully#663
Kled · Top
8 / 6 / 15
57.5% KP
22,570
19.9% share
14,415g
216 CS · 6.7/m
MunchyPunchyLOL#TTV1
Master Yi · Jungle
22 / 6 / 6
70% KP
37,791
33.3% share
20,598g
235 CS · 7.3/m
dont complain#na2
Syndra · Mid
7 / 6 / 14
52.5% KP
25,007
22% share
12,359g
212 CS · 6.6/m
Brash#BRSH
Ziggs · ADC
2 / 3 / 17
47.5% KP
21,605
19% share
13,088g
240 CS · 7.5/m
REDEMPTION#lmao
Rell · Support
1 / 10 / 22
57.5% KP
6,563
5.8% share
9,392g
30 CS · 0.9/m
Red side
Defeatquante#1997
Urgot · Top
4 / 8 / 8
38.7% KP
20,537
17.9% share
14,096g
262 CS · 8.1/m
Walter Mitty#SHH
Shyvana · Jungle
5 / 7 / 13
58.1% KP
23,293
20.4% share
15,794g
286 CS · 8.9/m
阿音不吃辣#0617
Talon · Mid
13 / 9 / 1
45.2% KP
25,583
22.4% share
14,329g
222 CS · 6.9/m
VI0LET#NA1
Vel'Koz · ADC
7 / 6 / 7
45.2% KP
36,086
31.5% share
14,829g
210 CS · 6.5/m
From Iron#1123
Pyke · Support
2 / 10 / 11
41.9% KP
8,948
7.8% share
9,638g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
