Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 29 days ago
2 / 4 / 21
K / D / A
50%
Kill participation
250.8
Damage / min
11,440g
367.5 gold / min
119
48 placed · 12 cleared
26
0.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgen x soft#club
K'Sante · Top
7 / 6 / 9
50% KP
18,978
16.3% share
11,892g
172 CS · 5.5/m
PvE Bot#IWD67
Karthus · Jungle
6 / 10 / 7
40.6% KP
29,538
25.4% share
13,232g
253 CS · 8.1/m
BobaBoy#boba
Lux · Mid
8 / 9 / 10
56.3% KP
28,650
24.6% share
12,225g
138 CS · 4.4/m
humzh#boshy
Draven · ADC
10 / 11 / 7
53.1% KP
29,720
25.6% share
18,606g
253 CS · 8.1/m
Lauriel#武俠7
Sona · Support
1 / 10 / 17
56.3% KP
9,405
8.1% share
8,862g
20 CS · 0.6/m
Red side
VictoryL de Lanuza#NA1
Varus · Top
7 / 11 / 4
23.9% KP
15,189
12.6% share
12,611g
202 CS · 6.5/m
mousty#roy
Qiyana · Jungle
12 / 9 / 10
47.8% KP
27,079
22.4% share
17,715g
248 CS · 8/m
Snowball#larp
Nunu & Willump · Mid
12 / 3 / 11
50% KP
27,588
22.8% share
13,470g
178 CS · 5.7/m
buddy#9804
Yunara · ADC
13 / 5 / 7
43.5% KP
43,272
35.8% share
19,577g
280 CS · 9/m
REDEMPTION#lmao
Lulu · Support
2 / 4 / 21
50% KP
7,809
6.5% share
11,440g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
