Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiddlesticks
Victory
Ranked Solo/Duo · 28 days ago
1 / 6 / 11
K / D / A
30%
Kill participation
305.2
Damage / min
8,985g
273.9 gold / min
147
49 placed · 13 cleared
35
1.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSaneryus#TTV
Kayle · Top
2 / 11 / 4
28.6% KP
13,149
13.2% share
10,470g
170 CS · 5.2/m
HC Apolo#REBEL
Jax · Jungle
3 / 9 / 7
47.6% KP
20,523
20.7% share
13,587g
217 CS · 6.6/m
scuttlecrab3#NA3
Syndra · Mid
0 / 8 / 4
19% KP
24,004
24.2% share
10,407g
271 CS · 8.3/m
Sushee#NA1
Kai'Sa · ADC
14 / 9 / 3
81% KP
29,012
29.2% share
17,814g
291 CS · 8.9/m
kurfyou#NA2
Zilean · Support
2 / 3 / 16
85.7% KP
12,610
12.7% share
10,514g
51 CS · 1.6/m
Red side
VictoryCrucile#Coach
Locke · Top
15 / 3 / 5
50% KP
33,958
31.4% share
15,168g
191 CS · 5.8/m
Helperz#NA1
Rengar · Jungle
15 / 4 / 11
65% KP
29,238
27% share
19,523g
294 CS · 9/m
Jinus Bestfriend#Saja
Yone · Mid
7 / 3 / 5
30% KP
17,416
16.1% share
15,606g
309 CS · 9.4/m
berry alien#BARRY
Viktor · ADC
2 / 6 / 11
32.5% KP
17,622
16.3% share
14,498g
242 CS · 7.4/m
REDEMPTION#lmao
Fiddlesticks · Support
1 / 6 / 11
30% KP
10,010
9.2% share
8,985g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
